About my favorite movie:
Home Alone 1, 2, 3, 4, 5 and 6.
Home Alone 1: Kevin was left alone in the house in Chicago while whole family went to Paris, France.
Home Alone 2: Lost in New York City. Kevin thought the man who wore same clothes as Peter was his dad but the wrong man. He ended up with him to NYC.
Home Alone 3: Alex was home alone as he had chicken pox and Mrs. Hess was checking on him while his mom was out to do paperworks and his dad on businss trip.
Home Alone 4: Kevin visited his dad at the mansion. His dad’s girlfriend was there with butler. Harry and Marv tried to break in that house but Kevin managed to bust them.
Home Alone 5: A young man played XBOX games while hacker broke in his friend’s game and police blamed him then he had to go with the police to bust bad guys, the hackers.
Home Alone 6: “Home Sweet Home Alone”. It is different and not bad. It is only available on Netflix, unfortunately!
Next part 7? I hope the movie studio would make one next part. However, I can create Home Alone (series like part 7 and up) but it would be AI stories that I make. You can enjoy reading the rest way down below of this page.
What do I like about the movie?
I love Home Alone movies because I enjoy watching bad guys get trap, hurt, hit by something from trying to break and enter. Harry and Marv cannot win!
Description
Home Alone (1990) is a heartwarming holiday comedy directed by Chris Columbus and written by John Hughes. It follows eight-year-old Kevin McCallister (Macaulay Culkin), who’s tired of being dismissed by his noisy, overbearing family. After a chaotic family dinner, Kevin wishes they’d disappear—and they almost do. Because of a power outage, his family oversleeps and leaves for Paris, accidentally leaving Kevin behind. Initially thrilled by his independence—junk food, movie nights, no rules—Kevin’s fun turns to fear when two bungling burglars, Harry and Marv, see an empty house as their next jackpot. Resourceful and brave, Kevin rigs his home with ingenious traps to defend it. Along the way, he forms an unexpected bond with the mysterious neighbor, Old Man Marley, discovering themes of reconciliation and family love. By Christmas morning, Kevin’s family makes it home, and he’s reminded that family—even when annoying—is everything. With its slapstick humor, touching moments, and nostalgic charm, Home Alone has since become a beloved Christmas classic. (en.wikipedia.org)
Story
(This is not real movie story. I create my own movie story with DeepAI.)
Target audience: Middle–grade readers (ages 9–14)
“Snow Alone”
Create by Jay Doiron. Generated by DeepAI (AI Story).
Characters

Aiden Parker—an inventive, quick-witted 11-year-old who would rather tinker with gadgets than go on vacation.

Chef Michael Parker—Aiden’s dad, owner of a popular food truck called “Rolling Stromboli.”

Travis “Slim” Everett—Ruby’s tall, nervous partner. He prefers a flashlight to an actual plan.

Amelia Parker—Aiden’s 17-year-old sister, forever scrolling through her phone and only half-listening to anyone.

Aunt Carla—relaxed, cheerful, and in charge of double-checking head counts (in theory).

Ranger Jasper Quinn—the mountain ranger whose territory includes the Parkers’ cabin and 20 square miles of alpine forest.

Dr. Linda Parker—Aiden’s mom, a wildlife biologist who just finished tagging endangered snow lynx.

Ruby “Red” DeLuca—a former carnival magician with sticky fingers and a talent for disguise.

The newly built Parker family eco-cabin sits on Lone Pine Ridge, two hours from the nearest town. It features solar panels, motion-sensor lights, and a garage full of Chef Michael’s catering gear. The date is December 23, and fresh powder has buried the hiking trails beneath three feet of snow.
Part One: The Accidental Left-Behind

The Parkers are hustling around at 5:00 a.m., throwing suitcases and ski bags into a rental van for their Christmas trip to Costa Rica. Aiden, already awake, is hiding in the garage, testing his newest invention: a pair of “VR binoculars” that overlay animal-tracking data on whatever he looks at. Lost in code, he never hears Aunt Carla yell, “Everyone accounted for? Let’s roll!”

Eight minutes later the van drives away—without Aiden.

He emerges from the garage just in time to watch the taillights disappear into swirling snow.
Aiden’s first reaction is pure joy.

He skateboards down the hall in fluffy socks.

He stages a Nerf target range using empty sparkling-water cans.

He eats the frosting off an entire sheet cake meant for the neighbor’s holiday party.
The bliss lasts until dusk, when the wind howls so hard it rattles the solar array. Alone sounds a lot scarier after dark.
Part Two: Trouble on the Ridge

On the same snowy evening, Ruby DeLuca and Slim Everett park their rusty pickup below Lone Pine Ridge. Ruby read in a regional magazine that Dr. Linda Parker stores “ultra-light platinum transmitter tags” (worth thousands) in her cabin.

“We sneak in, grab the metal, and sling out before sunrise,” Ruby says, twirling a lockpick like a baton. Slim just wants to know if the cabin has hot cocoa.

Meanwhile, Aiden sits at his workbench fiddling with a homemade ham-radio scanner. A burst of static, then voices:
Ruby: “Cabin should be empty. Family’s off to some sunny beach.”
Slim: “Hope nobody left a dog.”
Ruby: “Dogs don’t scare me. People do.”

Aiden’s stomach drains of warmth. He slams the radio off and pulls out a spiral notebook labeled EMERGENCY SCHEMES.
Part Three: Blueprint of Defense

Step 1: Recon.
Aiden sends his palm-sized drone, Buzz, out a bedroom window. Through Buzz’s camera he confirms two figures trudging up the trail, backpacks bulging with crowbars and rope.

Step 2: Alert.
Cell service is spotty, but Ranger Jasper’s shortwave frequency is on a laminated card by the kitchen phone. Aiden taps out: CABIN THREAT. SEND HELP. TIMER 90 MIN. If Jasper is in range, he’ll know to arrive in an hour and a half.

Step 3: Home Engineering.
The next sixty minutes unfold in a frenzy of inventions.

Zip-Line Clothesline—fishing line runs from the loft railing to an antler mount; anything heavier than fifteen pounds snaps the line, triggering a blizzard of flour from a rigged leaf blower.

Change block typIce-Sheet Welcome Mat—a baking tray of water slid outside to freeze, then hidden beneath a festive doormat.e or style

Inflatable Kayak Spoiler—an upside-down kayak balanced atop the garage door. When the door lifts, 40 pounds of plastic missile will tumble outward.
Part Four: The Break-In
11:07 p.m. Ruby pries open the back door.

Trap 1: Chili-Blast Super Soaker
Aiden watches from the attic vent and squeezes his remote trigger. A thin red stream erupts from above the doorway. Ruby thinks it’s a leak—until her eyes ignite. Screaming, she drops the crowbar and douses her face with snow.

Trap 2: Ice-Sheet Welcome Mat
Slim charges past her and promptly loses all footing. His legs shoot skyward; he lands with a thud that shakes the frying pans on their hooks.

Trap 3: Zip-Line Clothesline
Recovering, Slim lumbers toward the staircase and trips the fishing line. The leaf blower detonates, blasting ten pounds of flour into the foyer. The crooks are now ghost-white, coughing, half-blind, and furious.
Part Five: The Upstairs Siege

Ruby, eyes watering but furious, heads upstairs. Aiden retreats to his room and slides a bureau against the door. Through the crack he tosses a tennis ball embedded with a shrill siren. The hallway fills with an electronic banshee wail, confusing the intruders long enough for Aiden to escape out the laundry chute.
He lands in a basket of towels in the basement—right beside Dad’s catering coolers. Idea time.
Part Six: Snowball Express

Using the walk-out basement door, Aiden lures the criminals outside with a flashlight flicker. He sprints uphill to an old ski-jump plank built by previous owners.

Trap 4: The Inflatable Kayak
Slim hits the garage-door switch, hoping to cut Aiden off. The kayak drops and slams him backward like a cartoon mallet.

Trap 5: The Ski-Jump Finale
Aiden mounts a sled, pushes off, and zooms down the icy track he carved earlier that afternoon. Ruby, shrieking, runs after him—straight into the kayak-flattened Slim. Both crooks tumble onto the sled path just as Aiden yanks a rope. A cargo net—borrowed from Mom’s field gear—whips upward and scoops them like oversized fish.

They slide together down the rest of the track, crash through a snowbank, and end up hog-tied in rope lights that Aiden had staked into the snow.
Part Seven: Reinforcements

Red and blue strobes pulse across the ridge. Ranger Jasper pulls up on a snowmobile with two deputies riding pillion.

Jasper shakes his head, half amazed, half scolding. “Kid, I got your message but I didn’t expect…whatever this is.”

Aiden grins, teeth chattering. “Next time I’ll keep the traps outside. Easier cleanup.”
Part Eight: Reunion

The Parkers, having realized their mistake at the airport, charter the next flight home and crunch up the driveway at dawn. Amelia races out first, tackling Aiden in a frosted hug.
“You didn’t burn the house down, did you?” she jokes.
“Nope,” Aiden answers. “Just a couple of guests who couldn’t handle the house rules.”

Chef Michael surveys the chili splatters, flour drifts, and upended kayak. “Well, looks like we’re not leaving the mountain for a while.”

Dr. Linda squeezes Aiden’s shoulder. “You did good, but I think we’ll install a smart-lock system before our next trip.”
Epilogue

Two weeks later Aiden receives a commendation from the Parks Service for “Exceptional Bravery and Ingenious Environmental Use of Household Items.” Ranger Jasper lets him ride shotgun on a wolf-tracking mission, where Aiden’s VR binoculars prove handy.

As for Ruby and Slim, they now lead wilderness survival workshops—from the comfort of the county jail, where rumor says they’re surprisingly well-behaved. Evidently, nothing builds character like a faceful of ghost-pepper marinade and a downhill trip in an inflatable kayak.

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